Wednesday, March 05, 2014

The Epitome of Fragility

First, there was Fragile is Not the Same as Broken.

Then there was My Fragile Apology.

And now...

Yes, my friends, it's time to pay honor to a very good game that is so stinkin' "fragile" (susceptible to wonky-ness due to newbie and/or suboptimal play) that I refuse to play it again:Modern Art

I know, I know... it's one of the "great" pure auction games. And the economic system is really nifty. But all it takes is one player who doesn't grok the system (or doesn't care) - and it feels like this:

 
In case you're unclear, the rogue player (and the game!) are Joel... you are playing the role of the hapless Chet.

Never again.

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